Activision ordered to pay $24 million

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Activision Blizzard was ordered to pay a large sum of 23.4 million dollars for patent infringement in a recent legal battle against Acceleration Bay, information brought by Insider Gaming. After nearly a decade of legal wrangling, a jury returned its verdict on May 3, finding Activision liable for violating two patents held by Acceleration Bay, which concerned the networking and transmission technology used in the multiplayer features of several Activision games. Activision.

The jury’s decision awarded $18 million for infringement in the popular online game World of Warcraft and a further $5.4 million for infringement in two titles in the Call of Duty franchise. The deliberation process involved determining whether Acceleration Bay had sufficiently demonstrated evidence of Activision’s patent infringement and calculating a fair compensation amount.

In response to the decision, Activision expressed disappointment to Insider Gaming, and announced that it intends to appeal the decision. A company spokesperson highlighted its position, stating that it has never used the patented technologies in question in its games. Prior to the lawsuit, Activision had dismissed the allegations as unfounded, citing the age of the patents and stating that the technology was invented nearly 25 years ago and has not been integrated into its games.

Acceleration Bay, the plaintiff in the lawsuit against Activision, has similar patent infringement lawsuits underway against other video game giants, such as Take-Two Interactive and Electronic Arts. The outcome of these processes could have significant implications for the video game industry, particularly in terms of patent rights and intellectual property protection.


The article is in Portuguese

Tags: Activision ordered pay million

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